Help: CrazyGames rejected my web physics puzzle ("quality does not meet expectations"). Looking for...

elysianx2026年10月26日 01:13

Hey devs!

I recently submitted my lightweight web game (Derpy Blobs-soft-body bouncy merge puzzle) to CrazyGames, but just got hit with their standard rejection template: “The overall quality of the game has not yet reached our platform expectations.”

As a solo dev who focused heavily on 2D physics and keeping the entire asset footprint ultra-light, I’m honestly struggling to pinpoint where it fell short.

Was it the lack of an onboarding hook? Underbaked audio? Rough UI/game-over flow? Or did the QA tester just take one glance and flag it as yet another generic merge clone before even getting into the gameplay loop?

You can try the browser build directly here (no download needed): elysianx138.itch.io/derpy-blobs

Don’t pull any punches-sharp critiques on presentation, the critical first-minute experience, or commercial readiness would mean the world to me. Thanks in advance!

评论 (0)

只看楼主

暂无评论